level object

name
block data
enemy data
level win file
music file
map

class Level():
    def __init__(self, number):
        self.name =
        self.block_file
        self.enemy_file
        self.win_file
        self.image_file
        self.music_file
    def load(self):
        self.blocks = process_obstacle_coords(self.block_file)
        self.enemies = process_enemy_coords(self.enemy_file)
